Texel Density

What is Texel Density?

Textures are represented by texels in the same way that pictures are represented by pixels. They are the smallest “puzzle piece” of a texture. Texels are not the same thing as pixels because a texel is a container for the pixels. So naturally, texel density is the amount of texture resolution on a mesh.

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Some of the benefits of having good Texel Density are:

• To make all UVs applied to a mesh use approximately the same texel density for the texture size of their applied material.

• To apply a uniform level of texture detail across many assets which might share the same scene, allowing them to better visually fit together.

Image result for correct texel density

That’s all for modelling and Texel Density,

Matty OUT!

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