What is High Poly to Low Poly Work Flow?
High Poly to Low Poly work flow is a process that is used to bake a high poly model (desired look of the model) onto a low poly less detailed version of it. The usual process/ the process I think is easier:
-
Model low poly
-
UV unwrap it.
-
Duplicate model and add high poly details,
-
Modify lowpoly model and its uvmap to fix details to better fit high poly
-
Render normal map and clean it up in Photoshop.
-
Render ambiant occlusion map and bake that into the diffuse map.
-
Paint diffuse map.
An example of this is below:
(Once I get my attempt at setting up a Low Poly and High Poly model to bake I will update my blog with more detail and images)
Matty OUT!