Character Animation

I have spent some time today animating my Zombie character to be used in the 2.5D platform game (With Tony, Gary and Chris) after the Christmas break. I made a simple animation which will be used in a couple of situations in the game. The example below is a walking animation which will play every time the player walks forwards. I also plan on making multiple more animations like: running, crouching, idle and dying. I will keep the blog updated when I do these animations in the future.

I really like using both Mixamo and Voxel to create and animate my character that I create. The only problem that occurs with the transition between Voxel and Mixamo. The problem is that when the model goes into the animation state the colours and detail are not visible. I will look into this issue and keep you updated.

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